Archive for the 'Natural-Selection 2' Category


Natural-Selection 2!

It’s Natural-Selection freaking 2!! Did you see the Skulk walk by?


NS2 engine + tutorial update

Natural-Selection 2 will have it’s own engine! This is big news. It will also have it’s own level editor. Of course, Chuckmapping will also cover tutorials for this new level editor.

From what I can tell from the screenshot, the editor looks pretty good. I like how the texture application section is bolted down into the interface. No more summoning another window. Simple is good when it comes to 3D editors.

I heard in a previous podcast that you can change textures in the engine at real-time. Sounds pretty cool if you ask me.

In other news, I updated the arch tutorial. It now shows you how to make a nice staircase.

The beginner’s guide to Valve Hammer Editor should be next. For now, you can look at this.